The beta's made a lot of substantial changes to our game: here they are!
- About half of the content has been completely remade
- Difficulty is now scalable! The game will test your speed and place you in a set difficulty range.
- Collectathon system introduced — collect NPCs as you travel through the tower.
- Completely new puzzle mechanics including switches and ice blocks
- Brand new intro cutscene. We're proud of this one.
- Map completion progress is displayed in the menu & there's a certain reward for completing a map.
- The game is now entirely controllable with a keyboard — type menu items to select them! (You can still use the mouse if you prefer)
- New enemy type
- Dodging — you can now dodge out of the way of attacks with just the right timing.
- Lots of new sound design changes (SFX galore)
- Enemies have real names now!
- Edited movement animation (trying to make it more comfy)
- Lots of tiny graphical changes & new animations